Balancing Business Goals with Player Experience — Roadmap Step & Reso…
Where monetization and design goals align, and where they conflict
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- Game Developer (formerly Gamasutra) (Article) — A long-running industry publication covering game design, production and postmortems. Background reading/viewing for: Balancing Business Goals with Player Experience.
Part of
- Monetization and Live Ops Design — section
- Game Design (Systems & Narrative) roadmap — the full learning path