Anti-Toxicity and Community Health Design — Roadmap Step & Resources
Systems that discourage harassment and reward positive play
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- Game Developer (formerly Gamasutra) (Article) — A long-running industry publication covering game design, production and postmortems. Background reading/viewing for: Anti-Toxicity and Community Health Design.
- GDC Vault (Video) — Talks from the Game Developers Conference on multiplayer and social design. Relevant to: Anti-Toxicity and Community Health Design.
Part of
- Multiplayer and Social Design — section
- Game Design (Systems & Narrative) roadmap — the full learning path