Client-Side Prediction — Study Resources & PYQs
Curated resources, past papers and PYQs for Client-Side Prediction.
Study resources
- Photon Engine Documentation (Article) — Official documentation for Photon's multiplayer networking and state-synchronization SDKs. Background reading/viewing for: Client-Side Prediction.
- Gaffer on Games (Article) — Glenn Fiedler's articles on state synchronization and client-side prediction. Relevant to: Client-Side Prediction.