Client-Side Prediction — Roadmap Step & Resources
Making local input feel instant despite network latency
- Level: beginner
- Estimated time: 1 days
- Roadmap: Multiplayer & Backend Game Development
Before this step
Study resources
- Photon Engine Documentation (Article) — Official documentation for Photon's multiplayer networking and state-synchronization SDKs. Background reading/viewing for: Client-Side Prediction.
- Gaffer on Games (Article) — Glenn Fiedler's articles on state synchronization and client-side prediction. Relevant to: Client-Side Prediction.
Part of
- State Synchronization — section
- Multiplayer & Backend Game Development roadmap — the full learning path