Responding to Live Incidents — Roadmap Step & Resources
Handling crashes, exploits or economy breaks in a shipped game
- Level: beginner
- Estimated time: 1 days
- Roadmap: Mobile Game Development
Before this step
Mini projects
- Design a remote-config-driven live event for an existing game concept, including a rollback plan
Study resources
- GameAnalytics (Article) — A widely used free mobile game analytics platform with guides on retention and monetization metrics. Background reading/viewing for: Responding to Live Incidents.
- Unity Learn (Video) — Unity's official learning platform, covering mobile game development practices. Relevant to: Responding to Live Incidents.
Part of
- Live Ops and Remote Configuration — section
- Mobile Game Development roadmap — the full learning path