Screen Sizes, Resolutions and Aspect Ratios — Roadmap Step & Resources
Designing UI and gameplay that hold up across wildly different screens
- Level: beginner
- Estimated time: 1 days
- Roadmap: Mobile Game Development
Before this step
Study resources
- Android Developers: Games (Article) — Google's official hub for Android game development documentation and tools. Background reading/viewing for: Screen Sizes, Resolutions and Aspect Ratios.
Part of
- Device Fragmentation and Screen Sizes — section
- Mobile Game Development roadmap — the full learning path