Level Design Documentation and Blockouts — Roadmap Step & Resources
Communicating level intent to a team before final art passes
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- GDC Vault (Video) — Talks and postmortems from the Game Developers Conference, a primary source for design case studies. Background reading/viewing for: Level Design Documentation and Blockouts.
Part of
- Level Design Principles — section
- Game Design (Systems & Narrative) roadmap — the full learning path