Guiding Player Attention (Visual Language) — Roadmap Step & Resources
Lighting, color and composition that silently direct where players look
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- Extra Credits (Video) — A well-known YouTube series breaking down game design concepts and case studies. Background reading/viewing for: Guiding Player Attention (Visual Language).
- GDC Vault (Video) — Talks from the Game Developers Conference on level design. Relevant to: Guiding Player Attention (Visual Language).
Part of
- Level Design Principles — section
- Game Design (Systems & Narrative) roadmap — the full learning path