Designing for Replayability — Roadmap Step & Resources
What makes players want to play again after finishing once
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- Game Developer (formerly Gamasutra) (Article) — A long-running industry publication covering game design, production and postmortems. Background reading/viewing for: Designing for Replayability.
- GDC Vault (Video) — Talks from the Game Developers Conference on systemic design. Relevant to: Designing for Replayability.
Part of
- Systems Design and Game Loops — section
- Game Design (Systems & Narrative) roadmap — the full learning path