Formal Elements of Games — Roadmap Step & Resources
Players, objectives, rules, resources and conflict as design building blocks
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- Game Developer (formerly Gamasutra) (Article) — A long-running industry publication covering game design, production and postmortems. Background reading/viewing for: Formal Elements of Games.
Part of
- Multiplayer Game Networking Fundamentals — section
- Game Design (Systems & Narrative) roadmap — the full learning path