Designing Casual and Hyper-Casual Games — Study Resources & PYQs
Curated resources, past papers and PYQs for Designing Casual and Hyper-Casual Games.
Study resources
- GDC Vault (Video) — Talks and postmortems from the Game Developers Conference, a primary source for design case studies. Background reading/viewing for: Designing Casual and Hyper-Casual Games.
- Extra Credits (Video) — A well-known YouTube series covering genre-specific design patterns. Relevant to: Designing Casual and Hyper-Casual Games.