Computer Graphics 2018 Question Paper — Government College of Enginee…
The 2018 Computer Graphics previous year question paper (Government College of Engineering and Technology, Jammu), with every question and its marks.
- University: Government College of Engineering and Technology, Jammu
- Subject: Computer Graphics
- Course: Computer Graphics
- Branch: Computer Engineering
- Year: 2018
- Paper: end-term
- Duration: 180 minutes
- Total marks: 100
Instructions
- Attempt five questions in all selecting at least two questions from each Section.
- Each question carries 20 marks.
Questions
Section - A
- QQ1. a) Discuss and explain Bresenham's Line Algorithm. What are the advantages of Bresenham's over DDA line algorithm. (10) b) Write down the steps of mid point circle generation algorithm. (10) [20 marks]
- QQ2. a) Write down the steps of mid point circle generation algorithm. (10) b) Explain the working of Direct view storage Tube in detail. (10) [20 marks]
- QQ3. a) Differentiate between Raster scan and Random scan technologies. Discuss the advantages and disadvantages of each. (10) b) Explain with diagram the working of light pen. (10) [20 marks]
- QQ4. a) Explain in brief the various 2-D geometric transformations. (10) b) Apply reflection transformation on the diamond shaped polygon whose vertices are A(-1, 0), B(0, -2), C(1, 0) and D(0, 2) about i. The horizontal line y = 2 ii. The vertical line x = 2 (10) [20 marks]
Section B
- QQ5. a) Write pseudo code procedure to implement the boundary fill algorithm using the 4-connected definition for region pixels. (10) b) Write pseudo code procedure to implement the flood fill algorithm using the 4-connected definition for region pixels. (10) [20 marks]
- QQ6. a) Explain the procedure for Sutherland Hodgman polygon clipping algorithm. (10) b) Explain with example mid-point line clipping algorithm.. (10) [20 marks]
- QQ7. a) Differentiate between window and view port. Write the various steps for window to viewport co-ordinate transformation. (10) b) Explain the phong shading model in detail. (10) [20 marks]
- QQ8. a) Discuss any two interpolative shading methods. (10) b) Find the perspective projection on to the view plane z = d where the center of projection is the origin. (10) [20 marks]
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