Testing and Tuning AI Behavior — Roadmap Step & Resources
Iterating on AI so it feels fair and fun, not frustrating or trivial
- Level: beginner
- Estimated time: 1 days
- Roadmap: Unreal Engine Development
Before this step
Interview questions
- How would you design an enemy AI that feels challenging but fair to a player?
Study resources
- Unity Discussions (Article) — Unity's official community forum for troubleshooting and best practices. Background reading/viewing for: Testing and Tuning AI Behavior.
- Unreal Engine Official YouTube (Video) — Epic Games' official YouTube channel with tutorials, livestreams and feature deep dives. Background reading/viewing for: Testing and Tuning AI Behavior.
- GDQuest (Article) — A well-known open-source-friendly studio producing in-depth Godot tutorials and courses. Background reading/viewing for: Testing and Tuning AI Behavior.
- Unity Learn (Video) — Unity's official learning platform, covering NavMesh and AI systems. Relevant to: Testing and Tuning AI Behavior.
- Unreal Engine Community Learning (Video) — Epic's official learning hub, covering Behavior Trees and AI. Relevant to: Testing and Tuning AI Behavior.
Part of
- Game AI and NPC Behavior — section
- Unreal Engine Development roadmap — the full learning path