Finite State Machines for AI — Roadmap Step & Resources
Structuring enemy and NPC behavior as discrete states
- Level: beginner
- Estimated time: 1 days
- Roadmap: Unity Game Development
Before this step
Study resources
- Unity Documentation (Article) — Unity's official scripting and manual reference documentation. Background reading/viewing for: Finite State Machines for AI.
- Godot Engine Official Site (Article) — Godot's official homepage, including news, downloads and community links. Background reading/viewing for: Finite State Machines for AI.
- Unity Learn (Video) — Unity's official learning platform, covering NavMesh and AI systems. Relevant to: Finite State Machines for AI.
- GDQuest (Video) — GDQuest's tutorials on pathfinding and AI in Godot. Relevant to: Finite State Machines for AI.
Part of
- Game AI and NPC Behavior — section
- Unity Game Development roadmap — the full learning path