Capstone: Ship a Scalable Multiplayer Backend — Roadmap Step & Resour…
Designing and deploying a backend that could support a real player base
- Level: beginner
- Estimated time: 1 days
- Roadmap: Multiplayer & Backend Game Development
Before this step
Interview questions
- Walk me through how you'd design the backend for a multiplayer game expecting 100,000 concurrent players at launch.
Study resources
- Microsoft PlayFab Documentation (Article) — Microsoft's official documentation for PlayFab's game backend and live ops services. Background reading/viewing for: Capstone: Ship a Scalable Multiplayer Backend.
- Gaffer on Games (Article) — Glenn Fiedler's widely referenced work, a common reference point for this career path. Relevant to: Capstone: Ship a Scalable Multiplayer Backend.
Part of
- Career and Capstone — section
- Multiplayer & Backend Game Development roadmap — the full learning path