CI/CD for Game Servers — Roadmap Step & Resources
Automating build, test and deploy for backend services
- Level: beginner
- Estimated time: 1 days
- Roadmap: Multiplayer & Backend Game Development
Before this step
Study resources
- Gaffer on Games (Article) — Glenn Fiedler's widely referenced articles on game networking, reliability and lag compensation. Background reading/viewing for: CI/CD for Game Servers.
- Photon Engine Documentation (Article) — Photon's official documentation on deploying multiplayer backend services. Relevant to: CI/CD for Game Servers.
Part of
- Deployment and DevOps for Game Servers — section
- Multiplayer & Backend Game Development roadmap — the full learning path