Autoscaling Game Server Fleets — Roadmap Step & Resources
Automatically matching server capacity to real-time player demand
- Level: beginner
- Estimated time: 1 days
- Roadmap: Multiplayer & Backend Game Development
Before this step
Study resources
- Microsoft PlayFab Documentation (Article) — Microsoft's official documentation for PlayFab's game backend and live ops services. Background reading/viewing for: Autoscaling Game Server Fleets.
- GDC Vault (Video) — Talks from the Game Developers Conference, which has published extensively on multiplayer netcode. Relevant to: Autoscaling Game Server Fleets.
Part of
- Scaling Multiplayer Infrastructure — section
- Multiplayer & Backend Game Development roadmap — the full learning path