Designing Gameplay Around Latency — Roadmap Step & Resources
Mechanics choices that are more or less forgiving of network delay
- Level: beginner
- Estimated time: 1 days
- Roadmap: Multiplayer & Backend Game Development
Before this step
Study resources
- Photon Engine Documentation (Article) — Official documentation for Photon's multiplayer networking and state-synchronization SDKs. Background reading/viewing for: Designing Gameplay Around Latency.
- GDC Vault (Video) — Talks from the Game Developers Conference, which has published extensively on multiplayer netcode. Relevant to: Designing Gameplay Around Latency.
Part of
- Latency Compensation Techniques — section
- Multiplayer & Backend Game Development roadmap — the full learning path