WebSockets for Browser and Cross-Platform Games — Roadmap Step & Reso…
Real-time communication for web-based multiplayer
- Level: beginner
- Estimated time: 1 days
- Roadmap: Multiplayer & Backend Game Development
Before this step
Study resources
- Photon Engine Documentation (Article) — Official documentation for Photon's multiplayer networking and state-synchronization SDKs. Background reading/viewing for: WebSockets for Browser and Cross-Platform Games.
- Gaffer on Games (Article) — Glenn Fiedler's articles on networking protocols for games. Relevant to: WebSockets for Browser and Cross-Platform Games.
Part of
- Networking Protocols — section
- Multiplayer & Backend Game Development roadmap — the full learning path