Raycasting and Physics Queries — Roadmap Step & Resources
Detecting what's in front of, below or around a node
- Level: beginner
- Estimated time: 1 days
- Roadmap: Godot Game Development
Before this step
Study resources
- Unity Documentation (Article) — Unity's official scripting and manual reference documentation. Background reading/viewing for: Raycasting and Physics Queries.
- Godot Engine Official Site (Article) — Godot's official homepage, including news, downloads and community links. Background reading/viewing for: Raycasting and Physics Queries.
- Rigidbody physics (Article) — Unity's official, topic-specific manual page on Rigidbody physics. Relevant to: Raycasting and Physics Queries.
- Godot Documentation (Article) — Godot's official documentation, covering physics bodies and collision. Relevant to: Raycasting and Physics Queries.
Part of
- Physics and Collision — section
- Godot Game Development roadmap — the full learning path