Narrative Design and Storytelling — Game Design (Systems & Narrative)…
Weaving story into interactive systems
Steps in Narrative Design and Storytelling
- Narrative Design vs Writing — beginner · Where narrative design ends and traditional screenwriting begins
- Branching Narrative and Player Choice — beginner · Structuring meaningful choices without exploding scope
- World-Building for Games — beginner · Building a consistent, playable world rather than just lore
- Character Design for Interactive Media — beginner · Designing characters that hold up across player-driven pacing
- Dialogue Systems and Writing for Games — beginner · Structuring dialogue trees and writing that reads well in short bursts
Part of
- Game Design (Systems & Narrative) roadmap — the full learning path