Difficulty Options and Assist Modes — Roadmap Step & Resources
Letting players tune challenge without breaking design intent
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- Extra Credits (Video) — A well-known YouTube series breaking down game design concepts and case studies. Background reading/viewing for: Difficulty Options and Assist Modes.
- Game Developer (Article) — An industry publication covering accessibility in game design. Relevant to: Difficulty Options and Assist Modes.
Part of
- Accessibility in Game Design — section
- Game Design (Systems & Narrative) roadmap — the full learning path