Iterating Based on Playtest Data — Roadmap Step & Resources
Deciding what to change, what to cut, and what to leave alone
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Mini projects
- Run a structured playtest of your prototype and produce a prioritized list of design changes
Study resources
- Extra Credits (Video) — A well-known YouTube series breaking down game design concepts and case studies. Background reading/viewing for: Iterating Based on Playtest Data.
- GDC Vault (Video) — Talks from the Game Developers Conference on playtesting methodology. Relevant to: Iterating Based on Playtest Data.
Part of
- Playtesting and Iteration — section
- Game Design (Systems & Narrative) roadmap — the full learning path