Synthesizing Playtest Feedback — Roadmap Step & Resources
Turning a pile of notes into a prioritized list of design changes
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- Game Developer (formerly Gamasutra) (Article) — A long-running industry publication covering game design, production and postmortems. Background reading/viewing for: Synthesizing Playtest Feedback.
- GDC Vault (Video) — Talks from the Game Developers Conference on playtesting methodology. Relevant to: Synthesizing Playtest Feedback.
Part of
- Playtesting and Iteration — section
- Game Design (Systems & Narrative) roadmap — the full learning path