Qualitative Balance and Feel — Roadmap Step & Resources
Balancing decisions that numbers alone can't capture
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- GDC Vault (Video) — Talks and postmortems from the Game Developers Conference, a primary source for design case studies. Background reading/viewing for: Qualitative Balance and Feel.
- Game Developer (Article) — An industry publication covering game balance practice. Relevant to: Qualitative Balance and Feel.
Part of
- Game Balance and Tuning — section
- Game Design (Systems & Narrative) roadmap — the full learning path