Player Onboarding and Tutorialization — Roadmap Step & Resources
Teaching mechanics without a wall of text
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- GDC Vault (Video) — Talks and postmortems from the Game Developers Conference, a primary source for design case studies. Background reading/viewing for: Player Onboarding and Tutorialization.
Part of
- Player Experience (UX) and Onboarding — section
- Game Design (Systems & Narrative) roadmap — the full learning path