Player Psychology and Motivation — Roadmap Step & Resources
Why people play games, and the motivations designers build around
- Level: beginner
- Estimated time: 1 days
- Roadmap: Game Design (Systems & Narrative)
Before this step
Study resources
- GDC Vault (Video) — Talks and postmortems from the Game Developers Conference, a primary source for design case studies. Background reading/viewing for: Player Psychology and Motivation.
- Game Developer (Article) — A long-running industry publication covering game design fundamentals. Relevant to: Player Psychology and Motivation.
Part of
- Multiplayer Game Networking Fundamentals — section
- Game Design (Systems & Narrative) roadmap — the full learning path